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wow gold Wow Gold -- Paladin PvP Tips

Wow Gold -- Paladin PvP Tips

In Player vs. Player, playing a Paladin is a pain in the butt or a fun thing and very interesting.

In effect, World of Warcraft is really designed around group Player vs. Player prior to PvPing. As usual, the players complaint about certain classes being overpowered in a 1v1 situation. For example, certain classes will always seem to beat others, you probably have heard a Mage will kill a warrior 1v1 99% of the time.

Now let's make mention of a few Paladin Player vs. Player tactics against Casters and Hunters. These tactics assume you are Retribution spec.

Blessing of Freedom is the first thing you do when you are in range against a caster or hunter, so you aren't slowed down for the next 10 seconds so you can get some damage done.

As usual you can blow a stun right away against a caster or hunter. In particular the fight will last a while if you are up against a holy or discipline Priest, you can pretty much guarantee your cool-downs will but up through the fight.

Preferably repentance will guarantee your judgment is a critical hit and gives you your instant Flash of light useful for the next 15 seconds. Therefore cast Repentance, then Judgment on them. You are capable of using Judgment of Justice 99% of the time in Play vs. Play because the slowing affect. This should get an initial big pop in their health, a Priest will immediately fear you so be prepared to trinket out or if you are human use the racial "Every Man for Himself"

By now you are taking a little damage so you should use Flash of Light in that it will be instant, assuming you have the talent Art of War. Make sure that you are not slowed down when you make use of Blessing of Freedom.

Constantly "Spam" your instant attacks to do more damage. If the other player isn't dead at this point use hammer of justice, heal up if you need to and judgment them before the hammer wears off, this will critically hit again letting you use the instant flash heal.

Still the other player is not dead bubble if you need and finish them off. In longer fights, a Priest, Mage or Hunter will kite you, which means that they keep you out of melee range and doing damage, keep spamming cleanse on yourself to remove magical effects.

But there is one thing keep in mind that Mages are able to blink out of your Hammer of Justice when you fight against them, so you do not open up with a hammer of justice, they will just blink out of it. First attack, they will 95% of the time blink away the second they get hit, use repentance if you didn't already, otherwise catch up and hammer of justice, at this point they are pretty much dead because they can't get away as long as you keep blessing of freedom up.

At that moment, some Mages will blink and cast polymorph on you. Before you get to attack them, they can kill you, depending on their gear. It is up to you to make a decision, if they do this, wait until they start casting their spell, when it's almost done casting bubble and finish them off.

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